During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting new content The Supply Ship you can see in the background was just added into the current build. It will have a quite unique, useful and awesome new ability. And healing ships around it, nor spawning many different fighters, which it all already can do, are not the just mentioned big new feature. Credits for Model/Texture/Rig/Animation goto Warb. Also you can see we have reviewed many maps and added new Skydomes or all new ambient sound. ![Some more 1.2 images]()
During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting new content The Supply Ship you can see in the background was just added into the current build. It will have a quite unique, useful and awesome new ability. And healing ships around it, nor spawning many different fighters, which it all already can do, are not the just mentioned big new feature. Credits for Model/Texture/Rig/Animation goto Warb. Also you can see we have reviewed many maps and added new Skydomes or all new ambient sound.

During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting new content The Supply Ship you can see in the background was just added into the current build. It will have a quite unique, useful and awesome new ability. And healing ships around it, nor spawning many different fighters, which it all already can do, are not the just mentioned big new feature. Credits for Model/Texture/Rig/Animation goto Warb. Also you can see we have reviewed many maps and added new Skydomes or all new ambient sound.