CIS AA Turret
An in-game shot of the new CIS Anti-Aircraft Turret.An in-game shot of the new CIS Anti-Aircraft Turret.
View ArticleSome more 1.2 images
During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting...
View ArticleSome more 1.2 images
During the last week we made some good progress but of course there is still much to do. So far we have made or 100 different commits for our build each solving a bug, tweaked balance or added exciting...
View ArticleSpot the feature
In this picture you can one of the new features we have added into Republic at War 1.2. It actually was a workaround for a bug or failure we discovered and decided to make it to much more than a simple...
View ArticleDeath Watch HQ
I recently have added the new Death Watch HQ into the mod. Credits for model and texture go to Warb_Null. we might want to add some additional details to the skin but i thought this shoot was too good...
View ArticleProgress
And we made some more progress during this week. Our task list is shrinking from day to day. Not to mention it is shrinking by closing two tasks but creating a new one :) There are still many left....
View ArticleProgress
And we made some more progress during this week. Our task list is shrinking from day to day. Not to mention it is shrinking by closing two tasks but creating a new one :) There are still many left....
View ArticleProgress
And we made some more progress during this week. Our task list is shrinking from day to day. Not to mention it is shrinking by closing two tasks but creating a new one :) There are still many left....
View ArticleMandator Reskin
Thanks to Warb again for finishing the Mandator-Reskin and applying the player colors to skirmish units from CIS. Only republic ground vehicles are missing now. Thanks to Warb again for finishing the...
View ArticleVacation
Hi guys. Count Dooku and his fellows are recently enjoying some sunny days at the beach. So do I for a week now. Laying university and modding for a week aside and recharging some new energy. We will...
View ArticleLittle Update
Hey Guys. During the last weeks we have made some huge progress on the mod. First: I've started rewriting the launcher that will come with 1.2. We developed a technique that allows it to restore the...
View ArticleNew Triad of Evil
I've been working a bit the the difficulties of "Triad of Evil" and the core changes have been made, like reducing the planet count. I going to focus on some other GCs too soon. For continuous...
View ArticleGUI Changes
Beside the little GUI change i have made, we are trying to abandon all of the old GUI elements. this does not sound like a lot but we want to keep our focus for 1.2 on the more important things. I know...
View ArticleTesting Pictures
Took those two pictures while testing how strong the AI is in the new Core Assault GC. Unfortunately i was not able to implement everything we wanted to have for this GC as playing the republic due...
View ArticleTesting Pictures
Took those two pictures while testing how strong the AI is in the new Core Assault GC. Unfortunately i was not able to implement everything we wanted to have for this GC as playing the republic due...
View ArticleIntro Videos
Just added new videos to the Fall of the Jedi GC. Of course the text is not done yet.
View ArticleNova Mine
Currently we are adding these Nova Crystal Mines. They will give you a good additional income bonus.
View ArticleLaat Color
Again this is not a really big task but those little things will make the playing experience better. As you can see i adjusted the red color of the Laat a bit to match common sources better. We...
View ArticleMandalore under Control
Nothing much to say about the image but maybe some more news about what we are doing at the moment: Of course we are still working on the mod, which means we are working on some little bugs, updating...
View Article